RYAN COOPER - Non-Union Voice Actor, UKE-MailResumeIMDbTwitter

June 22nd 2017: Developers Ironward have released a cheeky teasy trailer for SOLSTICE CHRONICLES: M.I.A, a tactical twin-stick shooter in the vein of its predecessor, The Red Solstice- which features an 18-mission story campaign, survival mode, and more.

 I will be starring as an MIA Corporation Marine caught behind enemy lines in the midst of an infected Martian colony, aided by an unusual Insurgent AI drone (Fran McClellan), whose special abilities will aid the player and significantly impact the game’s difficulty.

 Solstice Chronicles unlocks on July 26th. Consider yourself teased.

 

"Surprisingly, the developers have already managed to include some great voice acting." -Keen Gamer

June 3rd 2017: UK-based developers Square Mountain have released a gameplay trailer for NO TRACE, a low-poly stealth shooter set in the near future.

 The game centres on Agent Sonder, a professional killer sent to various locales around the world to assassinate key targets at the behest of a shadowy group known only as "The Organisation". Only, each assassination chips away at Agent Sonder's psyche and reveals the emotional toll of being a trained assassin.

 Look for me doing my best Idris Elba / Mark Strong impression in the trailer below. No Trace will be available on PC, with an as of yet undetermined release date.

 

February 18th 2017: The Kickstarter campaign for BEAUTIFUL DESOLATION has concluded, with over 4,000 backers raising $138,457 of the $120,000 target. The sophomore title by South African studio THE BROTHERHOOD is an open-world point-and-click puzzle game set in post-apocalyptic Africa, slated for a 2019 release.

 Continuing the theme of family from The Brotherhood's previous work, the story will centre on the estranged relationship between two brothers. I will be playing the role of Dr. Mark Leslie, a mullet-toting "problem solver" whose fate seems bound to a mysterious airborne monolith known only as "The Penrose", in a journey that spans millennia while retaining a distinct 1980's aesthetic.

January 24th 2017: DRUID GAMEWORKS have released their début game, Witanlore: Dreamtime, on STEAM EARLY ACCESS, where it will remain for approximately 6-8 months. This means the developers will use funds raised in that time to perfect the game prior to its full release.

 Witanlore is an adventure RPG set in the fantasy world of Arthanswold, featuring an anthropomorphic bear race called the Ursine (refer to the cinematic prologue in the playlist below for more story details).

 I play the role of Kit'ke, a veteran Ursa warrior who is uncle, mentor and trainer to the player-character.

March 27th 2016: Old Moon games have released a new demonstration video for the upcoming adventure-platformer game GHOST SONG, featuring some of my work as the conflicted and mysterious figure called Saymund. Check out Old Moon's YouTube page for more work-in-progress videos. Ghost Song is being developed by the talented Matt White and will be published by Adult Swim games. The game's release is TBD.

 

"One thing that caught me off guard was just how fantastic and interesting the voice acting is." -Destructoid

Roles in Released Titles

"The big surprise came in the form of Brad Buckmaster's novel and audiobook, narrated wonderfully by Ryan Cooper." -Permanent Beta

"Even though it’s only going to last you two or three hours, the voice acting alone is well worth the time." -Brash Games

"The player-character is well developed, in part thanks to some fantastic voice acting." -Game Rant

"The lone voice actor does fine work, carrying the game emotionally and sounding convincingly detached from reality." -Adventure Gamers

Other Roles
Testimonials & Interviews


BRIGADOR
"The idea of adapting the novel as an audiobook came after the first draft was finished- we like it so much we wanted to ensure as many people as possible would read it, and an audiobook adaptation was the best way to go about that. Enter Ryan Cooper, who did an equally impeccable job on giving voice to Brad Buckmaster’s writing." -Jack Monahan, Stellar Jockeys


STASIS
"It was an absolute pleasure to work with Ryan Cooper on Stasis. He took our protagonist from the page and gave him life and personality. Ryan delivered his lines on time, in budget and went above and beyond the amount of takes required, allowing us to pick and choose the best delivery. The audio quality was highly professional. We will not hesitate to engage with Mr. Cooper on our next project." -Christopher & Nicolas Bischoff, The Brotherhood


"He hit the nail on the head with the character. I wrote the lines, but he gave them heart and soul. Ryan is such an amazing artist to work with that I find it hard to imagine a project that he wouldn’t be involved with in some fashion." -Christopher Bischoff, SA Gamer Interview "The voice acting remains top-notch throughout." -Flickering Myth "I have never heard a videogame character sound so vulnerable and human ... The game is, conceptually, very intense, and a great deal of that intensity is a result of Ryan Cooper's performance." -Grimbeard Diaries "John's rage, his naked horror is communicated superbly by the well-motivated voice actor." -PC Games (Germany) "Maybe the best voice acting I have ever had the pleasure to experience." -Just Adventure "Especially heart-breaking are the strangled cries as John comes across one horrific sight after another." -1001 UP "The voice acting is strong and John is a convincing protagonist." -The Mental Attic "The actor playing John does a fantastic job of portraying his horror of the sights of the Groomlake." -Frugal Gaming "[Surgery scene] Props to John's voice actor, who emits many, many convincingly tortured noises." -Forbes "Accurate sound effects and great voice acting." -That Videogame Blog "It’s great how much the voice acting reflects the environment and Stasis does it right." -Bit Cultures "The voice actors put up a great performance, which definitely contributes to the overall experience." -Freedom Community Gaming Collective "The excellent voice acting brings the characters to life." -Indie Gamers UK "STASIS has some impressive voice acting." -Tech Raptor "Dialogue is extremely well voice-acted- you can feel the emotion during particularly upsetting scenes." -Gamely Digest
  • November 2015: Interview with 1001up.com -"I wanted to impart a rawness, a genuineness to John and be satisfied I’d done all I could to make him sound like a real person in an unreal situation."

  • October 2015: Interview with Bitcultures.com -"I didn’t want John to come across as a lesser imitation of similar characters. The role was not overly stylised or managed, so I had the freedom to attack it from a unique perspective and put a lot of myself into the performance."

THE OLD CITY: LEVIATHAN
"Cooper has an incredible talent and is malleable to any need. His work on
The Old City: Leviathan surprised us with just how well he understands what is needed while also elevating the work with his own creative license. If we needed him to act with guidelines, he nailed it. If we needed him to act with little to no guidelines, he nailed it. He is also willing to redo his work to get the perfect take, though he rarely needed to. He is a fantastic actor and we look forward to working with him again in the future." -Blaine Bowen, Design Lead, Postmod Softworks


"Quality voice acting and a haunting soundtrack that matches the melancholic atmosphere of the game." -Game Ramble "Great atmospheric music and voice acting." -Softpedia "Ryan Cooper produces some of the best voice acting I have ever heard."  -Lair of the Wolf Dragon "As more and more was uncovered, the game's narrative began to take hold. For that, I think the voice is excellent." -Angry Centaur Gaming "Leviathan is another title in the growing walking simulator genre that combines beautiful graphics and great voice over work into a readily playable title." -The Refined Geek "It’s profound without becoming pretentious – helped a great deal by solid writing and voice work." -My Student Style

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